


Ignore Legendary Seals for tier 1 equipment until all the relics, wrists and shoulders are level 5 or 6.ĭoing this means most of your power comes from tier 2 and tier 3 equipment, which are beneficial whether you use the hero or not. And keep tier 1 equipment 2-3 levels below tier 2 equipment / relic. My advise is this: Make the ring 1-2 levels higher than any Tier 2 equipment or Relic. With only 40% of the crystals spend compare to before, you just doubled the attack on ALL heroes, and it doesn't matter if you even use the hero or not. Now let say you increase a wrist from level 4 to level 5. And you are forced to use them or the crystals spend are wasted. So you have doubled the attack on 5 heroes for 2400 crystals. This will cost you 5x480 = 2400 crystals. You increase the weapons on all 5 heroes from level 4 to level 5. Tier 1 items are the worst as it only benefits the hero it's on. So making a tier 1 equipment legendary, you suddenly get 270 power per crystal spend.īut when it comes down to strength. Tier 1 equipment has the best power per crystal spend ratio.Ī epic tier 1 equipment gives about 90 power per crystal.Ī epic tier 2 equipment gives about 68 power per crystal.Ī epic tier 3 equipment gives about 56 power per crystal.Īlso it's much more likely to get Legendary Seal for tier 1 equipment. Power rating on heroes doesn't mean everything. So for pushing hard, focussing on those 4 heroes, and go with Magic Spells + Team Bonus is more efficient than All Attributes, Hero HP and Hero DMG.Įventually you will fall back to All Attributes, Hero HP and Hero DMG, as you've maxed Magic Spells and Team Bonus. If you increase Magic Spells 2 times, which cost 1944, you get 69% boost to ALL stats of 4 heroes.Īt first it doesn't seem like much. But it's less efficient.Īs it costs 1920 coins to increase DMG & HP of ALL heroes by 30%.

And I upgraded All attributes, Hero HP and Hero DMG instead. Because you can very quickly boost the attributes of these 4 heroes. If you don't use skills, then it's an good option however. And the bad one is the leader, which is a bit sad. Level up Team Bonus talent instead of Leadership.īut this does mean you have 4 good heroes, and 1 bad hero. Just focus on Mana, and Damage dealers + Healers. You can ignore Rage and Energy specialization. Business Clicker 2 Firestone Idle RPG Cube Clicker Magic Swords Idle RPG. So in the exotic merchant, you level up Team Bonus and Magic Spells. The Castle Dungeon Clicker Loop Farmer Idle Minecraft Clicker Idle Zoo: Safari. When you unlock Luana, stage 550, you have a total of 4 mana-heroes or spellcasters.īy making them all team players, you can ignore leader attributes. You can even take it a step further later in the game, but at the same time make a slight sacrifice. This allows you to ignore tank-specialization and rage-specialization researches until the very end. You can have all 3 mages in the party, and then use the archer and Muriel. If you use Boris, you need to level up tank-specialization. Best is to limit the amount of specializations you need to level up.
